Great plans on the shelf do not mean great performance during a crisis.

Global Vision Consortium is experienced in helping organizations conduct focused exercises that meet specified goals and objectives within limited time available.  GVC plans exercises using the national exercise planning program:  Homeland Security Exercise and Evaluation Program (HSEEP).

Types of Exercises

•    Seminars are instructional sessions employed to orient participants in, or provide an overview of, authorities, strategies, plans, policies, procedures, protocols, response resources, or concepts and ideas. Seminars provide a good starting point for jurisdictions that are developing or making major changes to their plans and procedures.
•    Workshops are meetings in which a facilitator guides a group to a conclusion about a specific problem in the form of a recommendation or written product. They are used to develop plans, work on particular issues, or design an exercise.
•    Tabletop exercises are designed to assess the adequacy of plans, policies, procedures, training, resources, and relationships or agreements that guide the prevention or response to a terrorist attack. They should serve as the final “punch list” to check that the jurisdiction is ready to test its ability to perform the critical tasks during a full-scale exercise or during a real incident.  Players discuss the plans, policies, procedures, resources, and agreements that are in place to respond to the scenario and the problems presented by the leader/moderator.  Problems are discussed as a group, and the resolution is generally agreed on and summarized by the leader. In more advanced tabletops, players are given pre-scripted messages that alter the original scenario.
•    Functional exercise are simulations of operations that often involve two or more teams, usually in a competitive environment, using rules, data, and procedures designed to depict an actual or assumed real-life situation. The sequence of events affects, and is in turn affected by, the decisions made by the players. Each episode is moved to the next level of detail or complexity, taking into account the players’ earlier decisions. The decisions made by game participants determine the flow of the game. The goal is to explore decision making processes and the consequences of decisions.

•    Full Field exercise are simulations of operations that require EOC and field responders to conduct operations as if the emergency event occurred.  Usually realism is enhanced by the use of actor victims or stimulants to increase the feeling of reality.  Exercise is usually real time with actions stimulated by activity rather than injects.


For further information contact:  inform@globalvisionconsortium.org